Tuesday, January 22, 2013

T3P3 - more movement

Johnny makes a D2 right bend.
Roger makes a D1 right bend.
Gil makes a D3 right drift.

holding for Brent 


T3P3 - movement continued

Turn 3 Phase 3
Movement continued

Eric makes a D3 left bend.
Chris moves straight.

Holding for Johnny - will also need Brent's movement...


new update

For those watching via this blog, the weekend was a pretty busy one for me, so not much got done on the game... One update was nothing really, so I just emailed the group and didn't post here till now.

Turn 3 Phase 2
Combat
none

Turn 3 Phase 3
Johnny & Roger each maintain speed

Curt makes a D2 left bend.

Holding for Eric...


Monday, January 21, 2013

Turn 3 Phase 2 - Movement continued


Turn 3 Phase 2 - Movement continued
Johnny makes a D2 right bend.
Roger skids 1/2", slowing to 30. He is now no longer OOC (out of control).
Gil moves straight 1/2".

Combat

I need instructions from Eric & Chris.


Sunday, January 20, 2013

Turn 3 Phase 2 Movement started


Turn 3 Phase2

Johnny makes no reply and maintains speed.

Curt makes a D1 left bend.
Eric makes a D3 left bend.
Chris makes a D1 right bend.

Holding for Johnny's movement - I have the rest of the movement for the phase...


Friday, January 18, 2013

Walkarounds updated


Walkarounds updated

Updated walkarounds due to recent combat...

Gate 1 - Gil with The Goldfish - Luxury, Sloped, 4 tires, Hubs Front & Back, Guards Back, AC with HD ammo Front, Dropped Liquid Back, Dischargers Front, Back, Left, Right, Top, Under, Gas Engine, Driver & Gunner - left discharger used

Gate 2 - Roger with Moosemod - Luxury, 4 tires, 2 Anti-Tank Guns with HEAT ammo front, 2 Rockets Back, Electric PP, Driver Only - front right wheel gone - plastic armor

Gate 3 - Eric with Rockets Red Glare - Luxury, Spoiler & Airdam, 4 tires, Hubs Front & Back, Guards Front & Back, Ramplate, Targeting Laser Left, 3 Rocket Launchers Left, Rocket Front, Dischargers Front, Back & Under, 2 Dischargers Left, Right & Top, Gas Engine, Driver Only - 1 discharger left right & top already fired - plastic armor

Gate 4 - Curt with Double Barrel Boom Stick - Luxury, Spoiler & Airdam, 4 tires, Hubs both front tires and back left, Guards back, Ramplate, 2 Large Bore front, Discharger Front, 2 Dischargers Left, Right & Top, Electric PP, Driver & Gunner

Gate 5 - Chris with CJ's Banshee - Mid-Sized, Sloped & Streamlined, Spoiler & Airdam, 4 tires, Hubs front, Guards back, VMG w/HD ammo in Turret, Discharger back, 2 Dischargers left & right, Electric PP, Driver Only - plastic armor

Gate 6 - Johnny with Sippy Cup - Sedan, 4 tires, GG in Turret, Small Bore front, Dropped Solid back, Electric PP, Driver Only - plastic armor

Gate 7 - Brent with SAGE Thumper EXP Plus - Luxury, 4 tires, Hubs front & back, Guards back, Laser in Turret, Discharger left, right & back, Electric PP, Driver Only - Plastic armor, right side armor gone, APHR behind blow through concealment on right, 3 APHR's behind BTC on front

Gate 8 - Craig with Jackal 3XT-35 - X-Hvy Trike, 3 tires, Cycle Guard front, Guards back, AC left, AC right, Dropped Liquid back, Gas Engine, Cyclist Only - metal armor over FP plastic armor

Turn 3 Phase 1 - combat

Turn 3 Phase 1 
Combat

Johnny fires his GG at Chris, hitting his right side. A debris counter is dropped.
Gil's Driver fires a discharger, dropping paint from the left side. His gunner fires the AC at Brent, hitting his top armor. Again, a debris counter is dropped.
Brent fires his Laser at Gil, missing. The 3 HR's come from BTC on the front, all missing since the Laser missed.

Turn 3 Phase 2

Holding for possible speed change from Johnny - then will need movement in turn...

Johnny, Chris, Gil & Brent - look for a personal email...